Tower Defense: Engineered, Feb. 2022 - April 2022
- Technologies used: GamerMaker: Studio 2, GML, Github
- A tower-defense style game in which the player has an active role fighting and repairing/upgrading towers during enemy waves.
Virtual Synthesizer, Nov. 2020
- Technologies Used: C++, MS Visual Studio, SFML, PC audio device API
- A simple musical synthesizer to challenge myself in combining the science of sound with coding, as well as creating a robust GUI from scratch. It uses a formula to produce a sin wave from the given frequency of the note being pressed with an "alternate mode" which produces a square wave for an 8-bit sound.
Shredhalla: March 2024 - Present
- Technologies Used: C#, Godot 4, Github Organizations
- A combat-focused metroidvania 2D Isometric game, with a heavy emphasis on music and combat synchronization where defeating bosses unlocks new abilities in the form of musical styles and techniques.