Summary
Overview
Work History
Education
Skills
Websites
Timeline
Generic

Emelie Kronquist

Denver

Summary

Detail-oriented and passionate sound designer for film, television, and video games. Experience working as a solo designer and on small teams to contribute to create and implement a range of sound effects.

Overview

2
2
years of professional experience

Work History

Sound Intern

Rabid Troll Studios
03.2024 - Current
  • Design and implement sound effects in Unity with FMOD.
  • C# scripting to create an interactive music system.
  • Track audio team progress, assist in planning upcoming tasks, and other production-related tasks.

Sound Designer & Audio Engineer

Freelance
02.2023 - Current

Game Development

  • Design, record, and edit sound effects to be implemented in video games.
  • Implement sound effects into games using in-engine sound systems and Wwise/FMOD.
  • Counsel game development teams about sound needs, expectations, and implementation.
  • Organize and host the Game Audio Colorado networking and socializing meetup.

Film Production

  • Participate in pre-production meetings and location scouting with director and department heads for short films.
  • Mix and record production sound on 10+ film sets.
  • Design, record, and edit sound effects and dialogue for film post-production.

Education

Bachelor of Science - Recording Arts

University of Colorado Denver
Denver, CO
05-2026

Skills

    Digital audio workstations (Reaper / ProTools / Logic)

    Audio middleware (Wwise / FMOD)

    Computer programming (C / C# / HTML / CSS)

    Live sound production

    Dialogue recording

    Sound design for digital media

    Violin, guitar, piano, vocals

    Audio mixing and mastering

Timeline

Sound Intern

Rabid Troll Studios
03.2024 - Current

Sound Designer & Audio Engineer

Freelance
02.2023 - Current

Bachelor of Science - Recording Arts

University of Colorado Denver
Emelie Kronquist