Well-qualified Full Stack Developer familiar with wide range of programming utilities and languages. Knowledgeable of backend and frontend development requirements. Handles any part of process with ease. Collaborative team player with excellent technical abilities offering 3 years of related experience.
Software Development
Project Management
Agile development methodologies
Testing and debugging
Object-Oriented Programming
API Integration
Mobile App Development
Web Programming
Pulpín Andarín proudly presents the first "Clown Attack" in history, alongside two other installments in a trilogy that will leave no one indifferent:
The journey begins with "Joaquín Graciosín: The Bengingin," where you take control of the destiny of the Risas Enlatadas psychological clinic, attempting to help patients forget their problems through laughter.
Next comes the sequel, "Joaquín Graciosín: The Vengeance," where Joaquín must face all the patients who didn’t find his clever jokes funny. Keep the mood light with a variety of absurd, dark, or slapstick humor.
The trilogy concludes with "The Friends We Made Along the Way," a reflection on the bonds formed throughout the adventure.
Link: https://globalgamejam.org/games/2024/joaquin-graciosin-trilogy-son-solo-2-3
Repository: https://github.com/Pulpin-Andarin/JoaquinGraciosin
Through the UMBRAESFERA, King Philip III has once again flooded the Plaza Mayor, this time to stage a naval battle in the heart of the capital. Choose your ship, inspired by various myths and legends of this city, and eliminate your opponents to win the admiration of the people
Link: https://denis-deconinck-soriano.itch.io/barcos-en-plaza-mayor
Repository: https://github.com/Pulpin-Andarin/BarcosInPlazaMayor
Game Programmer at "Walking Octopus" Team
As part of our master's thesis, I am developing a tower-attack style game using Unreal Engine 4 and C++. My main responsibilities as a programming team member include:
Game Design and Mechanics:
- Implementation of maps, movement and shooting controls, game over system, and portal recoil
mechanics.
- Testing of first-person and top-down cameras, adjusting collisions, and enemy parameters.
Interface and Screens:
- Development of menu screens, HUD, and navigation between them.
-Level Design:
- Creation of levels and maps highlighting turret upgrades and portal systems.
Graphics and Sound:
-Creation of textures, visual and sound effects, and development of top-down camera.
Optimization and Gameplay:
- Improving performance, gameplay, and establishing automatic camera settings.
- Player Skills and Upgrades:
- Implementation and enhancement of skills, upgrade management, and tutorials.
Steam: https://store.steampowered.com/app/2378380/Lunarpunk/
First-Person Shooter with a Tetris Theme
Developed a unique first-person shooter game in Unity with 3D graphics, combining the fast-paced action of an FPS with the strategic gameplay elements of Tetris. Players engage in intense combat while manipulating falling blocks to shape the battlefield, creating a dynamic and challenging experience. This innovative blend of genres offers a fresh take on both classic and modern gaming.
Link: https://jgona.itch.io/tetrisnator2
Repositoy: https://github.com/Pulpin-Andarin/TetrisGang
The Potato Grand Prix is a game created for the Global Game Jam 2023.
Have fun with your friends in this 2-PLAYER versus game! Welcome to "The Potato Grand Prix." In this game, you'll experience the rivalry between two towns, New Potatonia and Potatoville. Each player represents one town, with the goal of bringing the Holy Potato back to their village. As the mayor of one of these towns, your mission is to compete in MINIGAMES to determine who gets to move the Holy Potato each turn. Outsmart your opponent by reading their moves, avoiding traps, and using strategy. In "The Potato Grand Prix," everyone is in for a celebration. Test your potato skills!
Link: https://v3.globalgamejam.org/2023/games/warfarm-milenium-potato-9
Repository: https://github.com/Camion-de-los-helados/Warfarm-TheMilenialPotatoe
FunnySail is a distributed application for managing and booking boats, allowing users to enjoy nautical activities without the need for boat ownership.
The main motivation behind developing this platform is to target a specific market niche that has yet to be fully exploited, something we aim to achieve with our management applications.
To accomplish this, we have developed:
• A web application built in Angular that provides access to services from computers.
• A mobile application developed in Ionic that allows users to book services directly from their mobile devices.
• An administration application created in Angular that enables staff to manage boats and services offered.
• A Back-End application where all business logic is handled, developed in .NET 3.1 and Entity Framework.FunnySail is a distributed application for managing and booking boats, allowing users to enjoy nautical activities without the need for boat ownership. The main motivation behind developing this platform is to target a specific market niche that has yet to be fully exploited, something we aim to achieve with our management applications. To accomplish this, we have developed: • A web application built in Angular that provides access to services from computers. • A mobile application developed in Ionic that allows users to book services directly from their mobile devices. • An administration application created in Angular that enables staff to manage boats and services offered. • A Back-End application where all business logic is handled, developed in .NET 3.1 and Entity Framework.
IKO is a 3D platformer and adventure game made with C++ and with own engine developed by a team of 6 students.
My work in this project was:
- Development of Game Engine in OpenGL.
- AI Pathfinding Development
- Environment Modeling
- Gameplay Development
- Enemy AI and Behavior Development
Video: https://www.youtube.com/watch?v=K9_ikVp1pIU
First videogame made for Amstrad using Z80 Assembly for the CPC Retrodev 2020 contest.
My work on the game was:
- Programming the core loop of the game
- Full Character controller
- Physics programming
- AI Programming
Video: https://www.youtube.com/watch?v=OIvsh_gLT_4