Hello! I am Juan José Pérez, I am from Medellín Colombia and I have been a character artist for 5+ years. I have experience in the entire production pipeline, I do from the high poly model in Zbrush, retopology uvs or udims in Maya, texturing in Substance painter and Mari. I also have experience in materials in Arnold render and Unreal Engine. I am a person who is very passionate about my work, especially learning new things at work, and it would be a pleasure for me to work with you.
Anatomy
Sculpting
Boxmodeling
Retopology
Uvs
Texture
Unreal implementation
Zbrush
Maya
Marvelous Designer
Substance Painter
Unreal
Blender
Character Design
Adobe Photoshop
Anatomy knowledge
Unreal Engine
Digital Sculpting
Cloth Simulation
3ds Max Skills
Unity Engine
Teamwork and Collaboration
Problem-solving abilities
Self Motivation
Storytelling